From time to time, lost wanderers have come across these mysterious constructions, fashioned in a similar style to the pyramids. They have been found at the slopes of mountains, in deserts, and even on plains. Seeking shelter from the cold or the heat, exhausted by famine and thirst, tired from long days on the road, these travelers tried to take refuge in these unusual constructions and, perhaps, find something that would allow them to continue their journey. Having come back home, they related to everyone about the unusual creation that met them with riddles at its entrance.
The sphinx
shows you a randomly chosen riddle and asks you to answer it i.e. to type what
you believe is the correct answer into a text-input field. The answer can
consist only of one word (or a single letter), without additional punctuation
marks or blanks. The case of the entered word is not important.
After
typing the text click the OK button. The sphinx will check your answer, and
depending on whether or not it's correct, either reward your hero, or punish
him. In either case you can see result in the section of blessings and curses
on the hero screen.
If you
click on this icon, you will either see a brief message that the given Hero has
no blessings or curses,
or you
will see a window with the icons displaying the current set of blessings and
curses for this hero. In the latter case, each icon designates one blessing or
curse. If you move the cursor over any of these icons, you will see a
text description for that blessing or curse:
Each one
has two characteristics: power and duration. The first can be quantitative (for
example, the Hero receives 158 gold coins per day) or qualitative (for example,
the Hero can not visit any Gardens of Revelation). The second, always
quantitative, shows how many days the curse or blessing will last. Some curse
effects end at the beginning of the last day for that curse while others end at
the end of the day. Therefore, effects of that latter will appear to last 1 day
longer.